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| Casting Call will be available for purchase in the near future. | ||||||||||||||
Casting Call is plug-in for Autodesk's 3ds max that transfers the scene files from DAZ|Studio into 3ds max. Casting Call converts characters, wardrobe, scenery and props from DAZ|Studio into 3ds max. including all geometry, all attributes and morph channels, and all materials and maps. DAZ Productions' DAZ|Studio is a software application that allows you to easily create beautiful digital art. You can use this software to load in people, animals, vehicles, buildings, props, and accessories to create digital scenes. In addition to importing the complete character, Casting Call automatically rigs your characters using 3ds max’s native bones and skin, or Character Studio’s Biped and Physique, in any combination. Casting Call enables all character design and wardrobe to be done in DAZ|Studio, and the rest of the work in 3ds max. There’s no need to return to DAZ|Studio each time a character needs to be posed or animated. The rigging is automatically set up, ready to animate facial expression and body movement. |
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